Rules of the world
Peaceful, no hunger, no PvP, and you keep your inventory. What Minecraft does differently here.
What can hurt you
| Thing | Here |
|---|---|
| Hostile mobs | None, anywhere, the Nether and the End included |
| Hunger | Off |
| PvP | Off. A Pokémon can't be used to hurt another player either |
| Dying | You keep your inventory |
| Wild Pokémon | Fight back if you hit them first |
Dying
You respawn at once, with no death screen. Chat tells you where you died, so you can walk back.
Mobs
Villagers stay. Other Minecraft animals don't spawn, so there are no cows, sheep or horses: the creatures of this world are Pokémon. A golem you build and a cat you tame are left alone.
Wool, leather and a mount come from trading, or from a Pokémon you can ride.
Sleeping
Sleeping speeds the night up for everyone, by the share of players in bed, up to 20 times. Nothing is skipped.
Restarts
Every server restarts at 05:00 Sydney time, with a countdown in chat first.
Chat
Advancements are never announced. Join and leave messages and rare spawn lines can be turned off in /settings.
Ender chests
Any ender chest opens your The vault.