Catch combo
Catch the same Pokémon in a row for better shiny odds, perfect IVs and more of it.
How it works
Catching the same species again and again builds a combo. Catching a different one starts again at one.
| Catches in a row | Shiny odds | Perfect IVs | Hidden ability | More of it spawn |
|---|---|---|---|---|
| 10 | ×2 | 1 | none | +25% |
| 25 | ×3 | 2 | 5% | +50% |
| 50 | ×4 | 3 | 10% | +75% |
| 100 | ×6 | 4 | 15% | +100% |
The bonuses apply to spawns made for you, and to that species only.
What doesn't count
Legendaries, mythicals, Ultra Beasts and Paradox Pokémon neither count nor break a combo. Raid catches don't count.
Keeping it
A combo survives a restart, dying and changing server.
Field Notes
Field Notes, from the Association's shelf, make every catch count twice for half an hour. See The Association and Deep Research.
Commands
| Command | What it does |
|---|---|
/combo | Your combo and its four steps |
Source
- Ours. Built for CobblemonsOCE; you won't find it in a mod.