Money
Every way to earn it and what it goes on. No rank multiplies it.
Earning
| Source | Pays |
|---|---|
| Catching a Pokémon | $30 |
| Beating a wild Pokémon | $12 |
| A new Pokédex entry | $50, once a species |
| Daily tasks | $300 to $4,000 each |
| Quests | Each step pays when you hand it in |
| Logging in | $100 to $500 a day |
| Voting | $300 and a Vote Crate key a site |
| The Legacy | Every quest pays, and every twentieth pays triple |
| Gyms | Each badge pays once |
| Selling to the shop | Pocket money for crops, ore and blocks |
| Chest shops and the GTS | What other players pay you |
| Pastures | Drops to sell |
| Bounties | What somebody put on a Pokémon |
Spending
| Thing | Costs |
|---|---|
| A claim chunk past your free ones | From $300 |
| Founding a town | $4,000 |
| A player warp | $20,000 |
| A day-care egg | $1,000 |
Skipping the /rtp wait | $200 |
| A stall for a day | From $1,000 |
| One more pasture, at Ash Company | From $20,000 |
| One more chest shop, at Ash Company | From $2,000 |
The line on ranks
Ranks cost real money, and none of them multiplies what you earn: no XP bonus, no money bonus, no better spawn rates. A timed event such as Payday pays everyone double at once.
In-game money is written $. Store prices are written A$.
Commands
| Command | What it does |
|---|---|
/bal | Your balance |
/pay <player> <amount> | Send money |
Source
- Ours. Built for CobblemonsOCE; you won't find it in a mod.