CobblemonsOCE

The Legacy

A hundred rungs. At the top, a legendary that is yours, that you did not find, and that nobody else can throw a ball at.

Why it exists

Only three wild legendaries exist across the whole network at any moment. That cap is the point of them — a legendary you can go and farm is just a Pokémon with better stats.

But a hard cap means most people will never get one, however long they play, because it comes down to being in the right place. The Legacy is the other road: not luck, not being online at the right hour, just work. It cannot be rushed and it cannot be taken from you.

How it works

Open it with /legacy. One rung is active at a time, and you climb it by playing — catching, defeating wild Pokémon, evolving, hatching. You do not have to tell the server anything; it counts as you go.

Finish a rung, take the reward, and the next one appears. The ladder is the same for everybody, so rung 60 means the same thing to you as it does to anyone else.

The shape of the climb

RungsBandRoughly
1–20NoviceA handful of things at a time. An afternoon.
21–40AdeptDozens. You will start planning around it.
41–60VeteranThe first rungs that ask for shinies.
61–80MasterSerious numbers. Days, not hours.
81–100ChampionThe long haul, and the reason it is worth something.

A rung asking for something rare asks for very few of it; a rung asking for anything at all asks for a great many. Summed across the hundred, it is tens of hours of play. That is deliberate.

Shinies do not appear until past the halfway mark. Earlier, they would be the ladder — every rung would come down to the same wait, and nothing else you did would matter.

Rewards on the way up

Every rung pays, and what it pays follows how hard it was rather than which rung it happens to be. Every twentieth rung — the end of a band — pays triple.

If you get a rung you cannot face

You have three swaps a day, shared with the daily task board. Swapping a rung gives you a different task at a freshly rolled difficulty, which may be easier or harder, and pays what that difficulty is worth.

You cannot swap a rung you have already finished. The reward is earned at that point, and no click should be able to throw it away by accident.

The top

Finish rung 100 and a legendary is chosen for you. Call it with /legacy summon while standing somewhere open, and it appears in front of you.

It is yours. Not by etiquette — the server refuses anybody else's ball and anybody else's battle. Somebody standing next to you at the wrong moment cannot take a hundred rungs of your work.

You get one. It does not count against the three wild legendaries, because it was not found — but it is once per season, and the choice of which legendary is not yours.

Questions people ask

Can I buy my way up it?

No. No rank, no purchase and no multiplier touches it. That is the whole idea.

Does it reset?

It is tied to the season, like the economy and the land. A new season is a new climb.

Can I see what is coming?

The next three rungs are shown under the one you are on, so you can plan an evening around it.